Line of Sight
Range, Bearing and Line of SightClick on map to start LOS
include mid hexsides(bearing numbers: 2, 6, 10, 14, 18, 22) include corner hexsides (bearing numbers: 2, 6, 10, 14, 18, 22)
The Bearing Number is one of the 24 sections in the 360 ° circle and is used for wargame calculations of bearing and target angle